Creative Arts Education Debate

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Department: Department for Education

Creative Arts Education

Tristan Osborne Excerpts
Wednesday 18th December 2024

(1 day, 23 hours ago)

Westminster Hall
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Tristan Osborne Portrait Tristan Osborne (Chatham and Aylesford) (Lab)
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It is a pleasure to serve under your chairmanship, Mr Mundell. I thank the hon. Member for Chichester (Jess Brown-Fuller) for securing this debate and for her outstanding speech. The creative arts is a topic that touches the hearts of all our communities, whatever our constituency, and has a direct impact on the economy and our identity across all our nations and regions.

The Government estimate that creative industries generate £126 billion in gross value added to the economy and employ some 2.5 million people, yet sometimes people argue that there is an either/or when it comes to education and that the performing arts, and the arts in general, are not an economic contributor. In my own area, Kent county council reported that the number of creative jobs has increased by 24% in Kent over the last five years, with 35% of them in the new sectors of IT, software and computer services. None of that happens in isolation. As the hon. Member for Chichester identified, it links back to education in schools. Every actor, film maker and games designer has a foundation in our education system, yet in recent years we have seen a worrying decline in creative arts education.

A recent report published by the University of Warwick indicated that between 2009 and 2023, UK funding for the arts decreased, alongside a 47% slump in GCSE entries in arts subjects. It is absolutely right that the EBacc needs to be looked at alongside the curriculum review to indicate that there is not just a fixation on STEM subjects. As an officer of the all-party parliamentary group for video games and esports, I can say that investment in games technologies and art is about not only the past, but the future, and significant revenue and numbers of jobs can be secured in those sectors. It is an economic necessity that we look at the full breadth of STEAM skills that a 21st-century economy needs.

Medway in my area has a great legacy of theatre, music and production. I myself was a chorister at Rochester cathedral. We celebrate the breadth of diversity in our area, but we are being let down through our education system. I have a number of questions for the Minister. Will art be a key focus of the curriculum review so that all our children can fully access such subjects? Will she report back on some of the changing industries of the future, specifically around gaming, games technologies and e-sports, which represent a significant growth opportunity for our economy and were recognised in the investment programme recently announced by the Government? How can we encourage colleges and schools to look at those sectors of the future and invest in them?

The Local Government Association report says that for every £1 spent on arts and culture, £4 is returned to the local economy. How can we change the narrative that arts are not just a by-product of a successful economy? They are an essential part of our economy.

I will finish by saying that creative education is not just a luxury; it is an absolute necessity. It enriches lives, builds communities and drives our local and national economies. My area of Medway is a shining example of how creativity can transform places, generate prosperity and inspire generations, but we need to go further and faster for the future of all our citizens.