Child Safety: Video Games Debate

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Department: Leader of the House

Child Safety: Video Games

Lord Eden of Winton Excerpts
Monday 8th July 2013

(10 years, 10 months ago)

Lords Chamber
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Baroness Garden of Frognal Portrait Baroness Garden of Frognal
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There are also a great many initiatives from internet service providers, which are collaborating very constructively with the Government. There is the Internet Watch Foundation, for instance; we are also working with the Child Exploitation and Online Protection Centre, CEOP, to try to make sure that there are mechanisms within the games, which can be controls. If there are ways in which children can be identified from playing the games, they will be prevented from doing that. It is ongoing work, and we are working very constructively with all those concerned to make sure that the information gets out correctly.

Lord Eden of Winton Portrait Lord Eden of Winton
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My Lords—

Baroness Howe of Idlicote Portrait Baroness Howe of Idlicote
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My Lords, would the Minister—

Lord Hill of Oareford Portrait The Chancellor of the Duchy of Lancaster (Lord Hill of Oareford)
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Forgive me, but it is this side and then we will come to the noble Baroness, Lady Howe.

Lord Eden of Winton Portrait Lord Eden of Winton
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I am grateful, my Lords. Very quickly, while welcoming very much the answers that my noble friend has given, I wonder whether she is aware that, whether or not these games are good in intent for children, they are very attractive to them. Placing the onus on the parents is therefore rather a heavy duty, and we should not leave them alone. Will she give consideration to tackling this problem at source, with the producers and purveyors of these products being taxed or their products made less attractive to them financially in some way?

Baroness Garden of Frognal Portrait Baroness Garden of Frognal
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As I made reference to before, we are working very constructively with the internet service providers’ industry, which is as concerned to make sure that inappropriate materials are not accessed by young people online. The providers are very well aware of the damage that it can do to young children to find themselves, perhaps inadvertently, drawn into a game which shows extreme violence or engenders extreme fear. It is a matter for all parties to work together on this one.