(3 years, 11 months ago)
Commons ChamberThe hon. Lady will be aware that we work closely with the Department of Health and Social Care, which is working on clinics particularly relating to the treatment of gambling. Three are already up and running, and we have an ambition to open far more. The industry is contributing towards the financial costs of some of this treatment, as well as to research and education overall; we have a commitment over the next four years of £100 million. Of course, this review will be an opportunity to assess whether that model is appropriate or whether other alternatives should perhaps be considered.
It is estimated that 37 million people in the UK enjoy playing video games on a daily basis—this includes random content through loot boxes, which they use to enjoy their gameplay. Done right, free-to-play games with additional purchase elements can be a good model. So does the Minister agree with the Gambling Commission that where in-game items obtained via loot boxes are confined to those games and cannot be cashed out, they fall outside the Gambling Act 2005?
My hon. Friend makes the important point that, without wishing to be pedantic, there is often a debate about whether loot boxes and games of chance, or those where there is not a financial benefit at the end, are actually “gambling” or “gambling-like behaviours”. However we wish to define them, we are taking action. That is why it was important that we had the call for evidence on loot boxes, which was completed recently, and further action will be taken, on recommendations, by the Government.