Question to the Department for Digital, Culture, Media & Sport:
To ask the Secretary of State for Culture, Media and Sport, whether her Department has made an assessment of the potential merits of prohibiting the practice of intentionally rendering commercial videogames inoperable when support ends.
The Government recognises recent concerns raised by video games users regarding the long-term operability of purchased products. Video games publishers must comply with existing consumer law, including the Consumer Rights Act 2015 (CRA) and the Consumer Protection from Unfair Trading Regulations 2008 (CPRs).
The CPRs protect consumers from being given false or misleading information by businesses. If consumers purchased a game on the understanding that it would continue to be playable, even when support ends, then the CPRs may provide recourse.
Under the CRA, consumers have clear rights when buying digital content, such as video games, supplied in digital form. Any digital content the consumer has paid for must be as described and of a satisfactory quality. If digital content does not meet these requirements, the consumer is entitled to a repair or replacement, or a price reduction or refund if the fault cannot be fixed. The CRA has a time limit of up to six years after a breach of contract during which a consumer can take legal action.