To match an exact phrase, use quotation marks around the search term. eg. "Parliamentary Estate". Use "OR" or "AND" as link words to form more complex queries.


Keep yourself up-to-date with the latest developments by exploring our subscription options to receive notifications direct to your inbox

Written Question
Film
Thursday 20th November 2014

Asked by: Luciana Berger (Liberal Democrat - Liverpool, Wavertree)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, what assessment his Department has made on whether there is sufficient capacity to support the (a) filming and (b) post-production in the UK of all British (i) films and (ii) television dramas.

Answered by Lord Vaizey of Didcot

The UK is home to world class studios and production facilities such as Pinewood, Warner Brothers Leavesden and Elstree, as well as award-winning visual effects houses such as Framestore and Milk who are supporting British films and television dramas such as ‘Paddington’ and ‘24’. The Government has recently made changes to its Film Tax Relief (FTR) to provide further support to the film industry and attract inward investment productions to the UK. In 2013-14 alone, the Government paid £220 million in film tax reliefs which supported 327 films made in the UK.

The Government is also investing up to £16m for skills and innovation in the creative content sectors to meet the demand from production attracted by the new tax reliefs and to maintain its reputation for producing world-class crew and award-winning talent.


Written Question
Video Games: Females
Monday 3rd November 2014

Asked by: Luciana Berger (Liberal Democrat - Liverpool, Wavertree)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, what the Government's estimate is of the proportion of video games sector employees who are women.

Answered by Lord Vaizey of Didcot

This data is not included in our Creative Industries Economic Estimates. However, a census carried out by the relevant sector skills council, Creative Skillset, in 2012 reported that 14% of the games workforce were women. This was an increase from 6% in their 2009 census. Creative Skillset will be re-evaluating the proportion of video games sector employees who are women in their next survey, which is due in 2015.