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Written Question
Video Games: Gambling
Wednesday 15th September 2021

Asked by: Lord McNicol of West Kilbride (Labour - Life peer)

Question to the Department for Digital, Culture, Media & Sport:

To ask Her Majesty's Government what plans they have to publish the results of their call for evidence on loot boxes in video games, which closed on 22 November 2020.

Answered by Baroness Barran - Parliamentary Under-Secretary (Department for Education)

We want to ensure that all players can enjoy games safely. This is a responsibility that the Government shares jointly with the games industry.

We received over 30,000 responses to our loot box call for evidence, and continue to engage with industry to discuss issues identified from the call for evidence. We will publish our response to the call for evidence on loot boxes in the coming months.


Written Question
Gambling: Video Games
Friday 9th July 2021

Asked by: Lord McNicol of West Kilbride (Labour - Life peer)

Question to the Department for Digital, Culture, Media & Sport:

To ask Her Majesty's Government what assessment they have made of the risk of recovering gambling addicts relapsing as a result of loot boxes in video games.

Answered by Baroness Barran - Parliamentary Under-Secretary (Department for Education)

Ensuring that video games are enjoyed safely by players, including children and vulnerable people, is a priority for the Government. That is why the Department for Digital, Culture, Media and Sport launched a call for evidence in September 2020 to examine concerns relating to loot boxes, including evidence of potential harms.


We continue to evaluate the full scope of the evidence gathered from over 30,000 responses received. Potential solutions and preferred actions, including considerations around regulatory proposals, will be set out in the Government’s response to the call for evidence. The response will be published in the coming months and we stand ready to take action should the findings from the call for evidence support taking further measures. Officials continue to monitor the emergence of new research around loot boxes, including reports published by organisations such as GambleAware as the Government response is developed.


Written Question
Gambling: Video Games
Friday 9th July 2021

Asked by: Lord McNicol of West Kilbride (Labour - Life peer)

Question to the Department for Digital, Culture, Media & Sport:

To ask Her Majesty's Government what plans they have to regulate loot boxes under the Gambling Act 2005, as recommended by the Select Committee on the Social and Economic Impact of the Gambling Industry.

Answered by Baroness Barran - Parliamentary Under-Secretary (Department for Education)

Ensuring that video games are enjoyed safely by players, including children and vulnerable people, is a priority for the Government. That is why the Department for Digital, Culture, Media and Sport launched a call for evidence in September 2020 to examine concerns relating to loot boxes, including evidence of potential harms.


We continue to evaluate the full scope of the evidence gathered from over 30,000 responses received. Potential solutions and preferred actions, including considerations around regulatory proposals, will be set out in the Government’s response to the call for evidence. The response will be published in the coming months and we stand ready to take action should the findings from the call for evidence support taking further measures. Officials continue to monitor the emergence of new research around loot boxes, including reports published by organisations such as GambleAware as the Government response is developed.


Written Question
Gambling: Video Games
Friday 9th July 2021

Asked by: Lord McNicol of West Kilbride (Labour - Life peer)

Question to the Department for Digital, Culture, Media & Sport:

To ask Her Majesty's Government what assessment they have made of the report by Dr James Close and Dr Joanne Lloyd Lifting the Lid on Loot-Boxes, published by GambleAware in April; and what steps they are taking to ensure that the use of loot boxes by children does not lead to future gambling addiction.

Answered by Baroness Barran - Parliamentary Under-Secretary (Department for Education)

Ensuring that video games are enjoyed safely by players, including children and vulnerable people, is a priority for the Government. That is why the Department for Digital, Culture, Media and Sport launched a call for evidence in September 2020 to examine concerns relating to loot boxes, including evidence of potential harms.


We continue to evaluate the full scope of the evidence gathered from over 30,000 responses received. Potential solutions and preferred actions, including considerations around regulatory proposals, will be set out in the Government’s response to the call for evidence. The response will be published in the coming months and we stand ready to take action should the findings from the call for evidence support taking further measures. Officials continue to monitor the emergence of new research around loot boxes, including reports published by organisations such as GambleAware as the Government response is developed.